About Area Resources
Given areas will have various amounts and types of resources. In this
game, the standard measure of area will be one square mile. Each square
mile will have it's own set of resources which list what is there. Most
resources will have a couple ratings associated with them.
- The first of these ratings is the "Sum" rating. A Sum rating
is how much of something is there. If you find a area with peaches which
have a Sum of 1000, that means there are peach trees with 1000 bushels
worth of fruit on them. If you find a flock of sheep with a Sum rating
of 300, it means there is a flock of 300 sheep.
- The second score is one referred to as "Replacement". A replacement
is a quantity of a resource that can be taken in a month without effecting
the sum. Fruit like peaches tend to have a high replacement ratio because
you can pick a lot of them and more will simple grow on the undamaged trees.
Animals tend to have low replacement rates, but you can generally still
take a couple here and there and not effect herd size too much. Vegetables
are somewhat in the middle because the very vegetables taken are the source
of propagation, but propagation is much faster than animals.
When a resource is discovered and adequately studied, you will be
told the Sum and Replacement numbers of that resource. This being the case,
you will get two numbers divided by a slash. The first will be the Sum,
the second the Replacement. An example would look like this. Cattle 250
/ 2.
- Some resources have what is known as a "Resource Abundance Rating".
This is used instead of Sum and Replacement. It is used most commonly in
areas where a resource far extends a given area. Sea creatures like fish
often a Resource Abundance Rating. This means that fish from a large source
come to the area when others are taken out. A fishing pond would have a
sum and refreshment rating. A beach would have a Resource Abundance Rating.
Ratings are between 1 and 10. Those rated 1 exist in some considerable
quantity, those rating a 10 are so abundant that they are an out right
threat to anything else around.
- A fourth term commonly used is Inconsequential. Any common plant or
animal resource not listed as being in that area that is appropriate for
that terrain is considered to be there in "Inconsequential quantity".
This means that there are likely to be some there, just not in such numbers
as to be of any serious consideration. This means a skilled hunter has
a chance to get an occasional dear or horse in any area even if there not
listed as a local resource because they are considered an "Inconsequential
resource". By the same token, a good forager could likely bring back
a couple of apples in most places even if they are not a local resource
because apples would be considered an "Inconsequential resource".
"Inconsequential resources" have only chance to be found by a
skilled person, and are easily depleted by a couple or single takings.